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Battlesnake A/B Test Monitor

Testing: Precompute directional move neighbors and cell coordinates
⏱️ 22m 55s · ~2h 53m 47s left
⚡ 7 Threads · 0.065 g/s
RUNNING
⚡ Validation Pipeline
1 Unit Tests PASSED
2 Depth Benchmark PASSED
3 Self-Play Matrix RUNNING
4 Zoo Pool Gate PENDING
🏁 Self-Play Multi-Mode Matrix 1 / 4 Modes Complete
Mode Games (Done / Total) Win Share Δ (Delta) Z-Score Per-Mode ETA Status
Constrictor 4P
200 / 200 (100%)
27.9% +2.9% +0.95 Done (6m) PARITY
Royale 4P
66 / 200 (33%)
30.3% +5.3% +0.99 ~34m 11s RUNNING
Duel 1v1
0 / 200 (0%)
-- -- -- ~38m 43s (Queued) PENDING
Standard 4P
0 / 200 (0%)
-- -- -- ~1h 40m 53s (Queued) PENDING
📜 Run History Last 10
Tests Depth Constrictor Royale Duel Standard
2026-10-21 06:05:04 Hoist turn_moves stack allocation outside combo loop in root search
⚠️ REVERT
PASS
4.7s
--
Depth
Self --
Pool 85.0%
Self --
Pool 75.0%
Self --
Pool 75.0%
Self --
Pool 45.0%
2026-10-21 05:46:49 Hoist turn_moves stack allocation outside combo loop in root search
🟡 PARITY
PASS
4.7s
--
Depth
Self 26.2%
Pool --
Self 26.5%
Pool --
Self 50.0%
Pool --
Self 25.8%
Pool --
2026-10-21 01:08:48 Hoist turn_moves stack allocation outside combo loop in root search
🎉 KEEP
PASS
Safety Suite
--
Depth
Self 25.0%
Pool --
Self 23.0%
Pool --
Self 53.2%
Pool --
Self 48.4%
Pool --
2026-10-20 19:05:26 Single-pass bucket scan in tt_store
🟡 PARITY
PASS
Safety Suite
--
Depth
Self 22.8%
Pool --
Self 24.0%
Pool --
Self 52.8%
Pool --
Self 21.8%
Pool --
2026-10-20 14:26:59 Hoist ruleset invariants in multiplayer trapped opponent eval
⚠️ REVERT
PASS
Safety Suite
--
Depth
Self 23.0%
Pool --
Self 19.5%
Pool --
Self --
Pool --
Self --
Pool --
2026-10-20 13:24:55 Reuse base_score and hoist bottleneck in leaf eval
🎉 KEEP
PASS
Safety Suite
--
Depth
Self 23.0%
Pool --
Self 28.0%
Pool --
Self 57.0%
Pool --
Self 28.5%
Pool --
2026-10-20 10:22:00 Precompute edge distances in neighbor table and optimize hazard lookup
🟡 PARITY
PASS
Safety Suite
--
Depth
Self 27.8%
Pool --
Self 23.5%
Pool --
Self 50.0%
Pool --
Self 23.2%
Pool --
2026-10-20 07:17:20 Pre-mark obstacles in Voronoi flood fill and hoist turn moves in combo evaluation
🟡 PARITY
PASS
Safety Suite
--
Depth
Self 23.5%
Pool --
Self 27.0%
Pool --
Self 50.0%
Pool --
Self 23.2%
Pool --
2026-10-20 04:10:22 Precompute max_opp_len and optimize candidate move scoring
🟡 PARITY
PASS
Safety Suite
--
Depth
Self 20.2%
Pool --
Self 20.0%
Pool --
Self 51.5%
Pool --
Self 22.8%
Pool --
2026-10-20 01:00:37 Merge redundant snake loops in c_eval_state and remove dead opp_alive check in minimax
🟡 PARITY
PASS
Safety Suite
--
Depth
Self 22.8%
Pool --
Self 27.5%
Pool --
Self 49.2%
Pool --
Self 26.8%
Pool --